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Corpeño, Eduardo

Training Neural Networks in Python

Having a variety of great tools at your disposal isn't helpful if you don't know which one you reall ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

Training Neural Networks in C++

Learn about the purpose, structure, and training process of neural networks to improve your machine  ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

C Standard Library

Get up to speed with the C standard library, the standardized library of functions available for the ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

C++ Standard Template Library

The C++ Standard Template Library (STL) is a set of classes that implement many popular and commonly ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

AI Algorithms for Gaming

In 1997, an IBM computer named Deep Blue beat Gerry Kasparov, a world chess champion, after a six-ga ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

C Programming for Embedded Applications

Learn to write embedded software in C and deliver applications that are small, efficient, and fast.  ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

Learning FPGA Development

Field-programmable gate arrays (FPGAs) straddle the boundary between hardware and software. They are ...

Im Bestand seit: 13.05.2021

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Corpeño, Eduardo

Learning Verilog for FPGA Development

FPGA development requires a big switch from more typical programming processes. In order to get an F ...

Im Bestand seit: 13.05.2021

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